Conquest
by Ethan Cabezas
The Game is heavily inspired by Fire Emblem with mechanics influenced by Pokemon Conquest, featuring a fuctional combat system but lacking a fully proper UI and enemy movement. Plans for the game include proper polishing of those mechanics, a proper menu system for captured monsters, proper sprites, multiple maps, an overworld map, and a story to follow.
| Status | In development |
| Platforms | HTML5 |
| Author | GDPstudents |
| Genre | Role Playing |
| Made with | Unity |
| Content | No generative AI was used |
